27 March, 2012

Jou, 216 (Blog Entry 5 - MLG Ohio 2012)

This past weekend has been a bit of a blur. After finishing up in Ohio, I spent the entirety of Monday traveling to San Francisco.  This will end up being a bit more of a placeholder until I am able to get some legitimate sleep, since it is now 3 AM for my natural circadian rhythm.

 This event featured multiple games, including fighter games Tekken, Soul Calibur, King of Fighters, Mortal Kombat, first person shooter Halo and real time strategy game Starcraft.  Players came in force, fighting for the top slot, honour, and prize money.  I was mostly in the Starcraft area of the venue, which ultimately focuses on the comparison between the Korean players, who hold the highest place among competitors, and "Team USA" as the foreign hope for everyone from the rest of the world.

Many of the players travel to the same tournaments to compete, which has generated a pretty tight knit community of friends and rivals.  Often friends and teammates will play their all against each other, even to the point of elimination in bracket.  Two of my friends, who are also teammates, had this situation in Winners Round 5, neither wanting to be defeated nor to be the one to send the other to the Loser's bracket.  The matches were intense, they know each others' strategies well from often practising together.

 As the match completed, the men had a moment of being awkward, then both smiled and shook hands while critiquing the matches the just completed.

Obviously, the matches are an important aspect of a tournament, but another side of it is a chance for fans to interact with their favourite players.  As competitive gaming is a sport which can be played and viewed from any location, large tournaments like Major League Gaming draw in massive amounts of spectators who wish to cheer on and meet the players they idolise daily through streams, online tournaments and match replays. 


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